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PSP Blender

Download movies to PSP. Works with formats including: AVI, MPG, MOV, MP4, XVID, DIVX, AC3, OGG, 3G, and supports all firmware versions!

PSP games available for download include: Action, Strategy, RPG, Sports, Driving, Adventure, Simulations Puzzles.

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The new version 2000 of the Sony console is often called PSP Lite - as it is a lighter and more compact verion of the same console. All games that worked on the 1000 models work on 2k and 3k models or as we like to call PSP Light & Slim

PSP Blender
PSP Download Center - Download your favorite movies and TV shows to your computer then transfer them to your PSP in a very easy manner, Copy And Transfer Full DVD Quality movies, video clips, MP3 music videos directly to your PSP for Free! Fit entire film on a 256-512 MB Pro Duo Card ! Copy your DVD collection to Sony PSP. Works with formats including: AVI, MPG, MOV, MP4, XVID, DIVX, AC3, OGG, 3G, and supports all firmware versions! Wide range of PSP games available for download include: Action, Strategy, RPG, Sports, Driving, Adventure, Simulations Puzzles.
PSP Game, Video & Music - Download Sevice

Note the standard triangle, square, x, and o button configuration on the right, as well as the power and the multi-use eject/reset buttons on the lefthand side. The control pad on the left is the most concerning, since the company previously mentioned analog control support. The system may simply utilize a pressure-sensitivity as the current PlayStation 2 controller uses.

Just to reiterate: these are currently concept models, and may change in the year before the system's ready to ship in Japan at the end of 2004.

SmartJoy® FRAGT is a unique adapter that allows you to connect standard PS/2 compatible mice and keyboards to your PlayStation®2 or Xbox® console. You will be able to enjoy First Person Shooters (FPS), or any other game where targeting is important, the way they are meant to be played.

PS2 SmartJoy® FRAGT comes with pre-installed key configurations for the best games available. Advanced features such as Deadzone adjustments and mouse control inversion guarantee best gaming experience with your favorite titles.

PSVita Emulators and PS Vita Game Walkthroughs

SCEE boss reveals new PlayStation Portable details

Software pricing, media compatability, and where GBA fits into the plans

A host of new details about Sony's forthcoming PlayStation Portable (PSP) console have been revealed by SCEE president Chris Deering at a summit in London, including software pricing details and the company's view on the Game Boy Advance.

Games for the device will be released on Sony's new Universal Media Disc (UMD) format, rather than on memory sticks as some had predicted, and Deering hinted that the pricing system for the titles would be flexible, allowing some to be priced significantly lower than others.

Some games, he revealed, could be priced "as high as €50 or €60 no doubt", but he added that the majority of games would be closer to the €20 to €30 price range, "given the time slots these will be played in". Sony has clearly learned a lesson that Nintendo has not - portable games, for the most part, need to be priced as impulse purchases.

The PSP isn't just a game device of course - it's designed as a portable media system, and Sony will be pushing for music and movies to also be released in UMD format. Movies on UMD will retail at a price "less than a DVD", which is just as well when you consider that UMD discs will almost certainly not be able to store video of the same quality as DVDs. Music may also be released on UMD at prices lower than normal CD prices.

In a move obviously designed to help get the movie studios on board, the device will support region coding for movies, but there's no word as yet on whether this will also apply to games. Deering specifically mentioned movies when talking about region codes, and went out of his way to point out that there would be no differences between devices in PAL and NTSC regions, so it may be that region coding is being dropped entirely for games on the system.

This would point at a rather better orchestrated global strategy from Sony for PSP than we've seen from them on consoles in the past, with software and hardware releases following close after one another in the key territories. Sure enough, Deering confirmed that the PSP will arrive in the second half of 2004, and suggested that the launches in Japan, the USA and Europe would only be seperated by the "slight time difference" required to get enough units of the console manufactured for each territory.

One of the most interesting comments made by Deering during his presentation on the PSP, however, was with respect to Nintendo's Game Boy Advance - which has been fingered by most commentators as the main competition to the forthcoming system. Sony, apparently, does not agree, and Deering claimed that the PSP strategy could be "synergistic and dynamically collaborative with Game Boy".

Sony, in a tone reminiscent of Nokia's views over the N-Gage, sees the PSP occupying an entirely different area of the mobile gaming space from the GBA. "It's trying for a new part of the market to escape the TV, for the shorter leisure time slots that seem to be a factor," said Deering, commenting that the PSP - with all its media device trickery and undoubtedly quite high price tag - is unlikely to be a system people carry around all over the place and treat to the same rough and tumble experience most GBAs go through.

"Maybe it might compete with people on the planes, but in the school yard I don't think people will be able to walk around with the PSP and treat it as roughly as you do with Game Boy," he explained. So, your PS2 (or PSX, or PS3) sits at home in the living room, your GBA is randomly carried about in your pocket or handbag, and the PSP occupies a space somewhere in between - an odd concept, but one which may well work for Sony.

There has been much speculation over the internal chipset of the PSP of late, with Ken Kutaragi commenting that people may well be surprised at the power of the machine when the specs are announced. Combined with Sony's recent demonstration of its ability to fit almost the entire PS2 chipset onto a single chip, there's an obvious conclusion - namely that Sony is planning to create, essentially, a portable PSX. It may not be the right conclusion, but it's certainly a tantalising prospect.

PSP Concept System Sony reveals its current work-in-progress system design for its upcoming handheld.


November 04, 2003 - At Sony's Corporate Strategy Meeting, Mr. Ken Kutaragi today revealed the first concept images of its upcoming PlayStation Portable system. The meeting focused on Sony's overall corporate strategy, so no adicional details were revealed on the PSP itself beyond an image of what the current version of the hardware currenly looks like in concept form. The images of the PlayStation Portable concept appeared in the company's slideshow presentation, indicating the ideas that Sony has for the handheld.

Source: Indie Magazine PSP Roms & ISOs Emulator


PlayStation Vita Android Games

Sony PSP Firmware version 1.50
Still available for homebrew enthusiasts.

If you want to run homebrew / freeware programs and games on PlayStation Portable or play game ISOs from MemoryStick with faster load times you need Firmware ver. 1.5 You can still order a version 1.50 console here at or use Downgrader and a Custom PSP Firmware from the hacker Dark Alex

32GB Lexar Memory Stick Duo PRO
works with all MemoryStick Duo PRO compatible devices including your MP3, video cameras and is especially well suited for PSP.

(32GB MS Duo Pro for $89 - now in stock)

GTA: Liberty City Stories
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The WorldWide Release of PSP Delayed!
February 25, 2004 - Sony Computer Entertainment

In a stunning move Sony Computer Entertainment (SCO) has announced that the planned global launch of the Playstation Portable handheld gaming device will not happen in 2004 as previusly planned. Instead, Sony has indicated that it will launch the PSP at the end of 2004 only in Japan, with US, Eurpoe and all other regions launching before the end of Sony's fiscal year which ends in March 2005.

Teresa Weaver, a spokesperson for Sony Computer Entertainment, said: "The reason we pushed it out here is we wanted to be sure there's a reasonable amount of software titles to launch with hardware,"

The move was even more shocking as Sony has recently touted the large number of developers currently writing software for the system and estimated the number of launch titles will be larger than the Game Boy Advance's launch.

Sony still plans to show the unit at this year's Electronic Entertainment Expo in May 2004.

PSP and the PlayStation 2 sharing software to some degree with DS roms.

Confirmed by SCEJ executive Fumiya Takeno:
"Our dream is to see the PlayStation 2 in one room, the PSX in another, and the PSP for use outside of the home," stated Takeno-san. "The same game can be played by the end user depending on where you are. This is how the playing experience and development of a game will change."

Our Official PSP Blog has been started.

LOS ANGELES, May 13, 2003 - Sony Computer Entertainment America Inc.

Market Expansion
Enhancing its strong platform strategies, Sony Computer Entertainment Inc. announced today plans to expand its in-home entertainment to outside the home with a new, all-in-one portable entertainment platform, "PlayStationPortable" Scheduled for release in the fourth quarter of 2004, the company's goal is to extend the reach of PlayStation to a broader audience, allowing consumers to enjoy gaming and other entertainment content anytime, anywhere. Specific details on release plans and pricing will be disclosed at a later date.

The introduction of "PSP" highlights the company's long-awaited foray into the portable entertainment market. With unmatched advantages of the Sony Group, such as global brand awareness, superior technologies in the most advanced semiconductor processes, "PSP" further broadens entertainment experiences into the portable arena.

Sony Computer Entertainment will offer PC-based development tools starting from fall 2003 for the preparation of a new range of computer entertainment content. A new license scheme for "PSP" software development will be announced in summer 2003. Pursuing the founding principles of the PlayStation Portable business, the company will expand its efforts to support content developers to create new forms of computer entertainment.

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